Moves clock 1410 min 12.00 next 72.00 grace 168.00 delay 0.50 days --TWTF- Retreat clock -1 min 0.00 next 24.00 grace 72.00 delay 0.50 days --TWTF- Adjust clock -1 min 0.00 next 24.00 grace 72.00 delay 0.50 days --TWTF-The parameters are as follows:
Two settigs you can use to influence the game speed a little:
SET WAIT Per user, specifies that orders should not be SET NOWAIT or should be processed before the DEADLINE.Orders can be sent in anytime before the deadline. If multiple movement orders are received for the same unit, the most recent one received will override the earlier one. Attempting to build or debuild too many units during the adjustments phase will cause the earliest received build/debuild requests to be ignored. Thus you can send in preliminary movement orders immediately and then send in revised orders after you change your mind from diplomatic talks. Beware, though, that if everyone gets their orders in before the deadline, the orders may be processed before you have a chance to get your revised orders in. If you toss a "set wait" command into your orders, you can avoid having your orders processed before the deadline. When you've decided that your orders are final, you can send in a message with a 'set nowait' command to allow the orders to be processed as soon as the delay period expires and everyone else has their orders in. If the reply mail to any order indicates that there was an error or you have a unit that you did not supply an order for or you didn't explicitly specify all your builds, debuilds or retreats, the flag indicating that your orders have been received will not be set. Note that all builds must be specified or explicitly "waived" before the adjudicator will consider your build orders complete unless it is impossible to build all units (eg: five supply centers taken in a single year or no vacant home centers). An error free set of orders will be required to set the "has submitted orders" status. If no error free orders have been received by the time the grace period expires, the partial orders will be processed and the CD status will be set for your power.
There are penalties for missing deadlines. The judge attempts to keep track of how dedicated you are to the game on the following schedule:
+3 points for getting your orders in on time. -1 point for each "deadline missed" reminder the judge sends you. -50 points for becoming abandoned. -100 points for missing the grace period and going CD.There is no penalty for resigning before a deadline or if you submit complete orders BEFORE you resign. However, you will continue to receive the -1 point penalty every day that your power remains abandoned after the deadline. If your power goes CD after you've resigned without anyone else taking the power over, you will receive the CD penalty as well (this is to discourage you from resigning when you're down to a few units which could be used to affect the final outcome of the game, but you've just lost interest). Your rating on this scale is displayed by the 'list' command.