Home - About me
20th of April 1966 was the day I was put amongst all the other homo sapiens on this planet (I probably protested quite a bit, but who listens to kids ...).
Trying to find out how stuff works, as men like to do, I managed to break quite a bit of equipment in my teens and twenties. Okay, and thirties. In fact, it's an ongoing project. Witnessed the home computer boom in the early eighties, did a lot of programming on them. By the early nineties, I managed to obtain a university degree in Computer Science. Hobby becomes profession and all that. Hardware became more than a hobby as well, gradually.
At the end of 1999, I started my own little company called Windfall Engineering to develop and sell Viewfinder, a graphics card for the Acorn Risc PC. Did mostly freelance work thereafter.
I'm convinced that source code (in C++ preferably ...) can and should be a work of art. I like to 'craft' it, to become efficient, elegant, accessible, bug free and easy to update. And love to see those qualities in other people's source code. Over the years, I did learn not to go overboard to gain that last half percent, but occasionally I still have to keep myself from reviving and redoing an old piece of code that I know could be so much better.
What else to tell ? Well, for relaxation, I like to cycle, listen to music, read books (mostly SF of course, who am I to break a fine nerd tradition), watch movies and (oftentimes old) TV series, and play adventure and action games (including the occasional 15+ year old BBC game). Oh yes, and I recommend the Playstation 3 ('Thanks mr. Sony, yes, that is the correct bank account ...').